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Model Assets

Each Model has a collection of assets which are used to render them into a Shot by the Game Engine.

Model Assets go in ./Models/Character-Costume/* (Replacing “Character” and “Costume” with the appropriate terms, of course.)

So, for example: ./Models/Sally-CasualOutfit/oh-left-speaking.webp

Minimal Complete Model

This table shows the list of combinations and assets needed for a Minimal Complete Model (including Required Combinations Only.) Please look at the tables below for a deeper analysis of all possible combinations, and which are Required, Desired, Optional, or N/A.

Activity Stance Pose Scene Lighting Modes # Filename
Attentive Standing Forward oh 1 oh
Attentive Standing Forward sf 2 sf
Attentive Standing Looking Left oh 3 oh-left
Attentive Standing Looking Left sf 4 sf-left
Attentive Standing Looking Right oh 5 oh-right
Attentive Standing Looking Right sf 6 sf-right
General Standing Back oh 7 oh-back
General Standing Back sf 8 sf-back
Idle Standing General oh 9 oh-idle
Idle Standing General sf 10 sf-idle
Speaking Standing Forward oh 11 oh-speaking
Speaking Standing Forward sf 12 sf-speaking
Object Standing Forward oh 13 oh-object
Object Standing Forward sf 14 sf-object
Attentive Sitting Forward oh 15 oh-sitting
Attentive Sitting Forward HF 16 hf-sitting
General Sitting Back oh 17 oh-sitting-back
General Sitting Back HF 18 hf-sitting-back
Speaking Sitting Forward oh 19 oh-sitting-speaking
Speaking Sitting Forward HF 20 hf-sitting-speaking
Idle Sitting General oh 21 oh-sitting-idle
Idle Sitting General HF 22 hf-sitting-idle
General Sitting Back oh 23 oh-sitting-back
General Sitting Back HF 24 hf-sitting-back

Table of Required, Desired and Optional Poses

Some of the Stances and Poses can visually reflect the Activity. Required poses are marked with ★.

General Speaking Attentive Idle Two Lighting Styles for Each
G N/A FS: ★ N/A I: ★ Overhead Standing / Soft Front Standing
F N/A ↑ ↑ ↑ FA: ★ FI: Opt. Overhead Standing / Soft Front Standing
L N/A LS: Desired LA: ★ LI: Opt. Overhead Standing / Soft Front Standing
R N/A RS: Desired RA: ★ RI: Opt. Overhead Standing / Soft Front Standing
B N/A N/A B: ★ N/A Overhead Standing / Soft Front Standing
O O: ★ SO: Optional AO: Opt. N/A Overhead Standing / Soft Front Standing
Sit-G N/A SFS: ★ N/A SI: ★ Overhead Sitting / Hard Front Sitting
Sit-F N/A ↑ ↑ ↑ SFA: ★ N/A Overhead Sitting / Hard Front Sitting
Sit-L N/A N/A SLA: Desired N/A Overhead Sitting / Hard Front Sitting
Sit-R N/A N/A SRA: Desired N/A Overhead Sitting / Hard Front Sitting
Sit-B N/A N/A SB: ★ N/A Overhead Sitting / Hard Front Sitting
Sit-O O: ★ SO: Optional SOA: Opt. N/A Overhead Sitting / Hard Front Sitting
Totals 4 4 .. 12 12 .. 20 4 .. 8 = 24 to 40 Total Images per Model

Corresponding filename fragments for the above table. L1 refers to Overhead Standing or Overhead Sitting lighting, and L2 refers to Soft Front Standing or Hard Front Sitting lighting:

General Speaking Attentive Idle L1 L2
G N/A *-speaking N/A *-idle oh* sf*
F N/A ↑ ↑ ↑ * (oh or sf only) (*-front-idle) oh* sf*
L N/A (*-left-speaking) *-left (*-left-idle) oh* sf*
R N/A (*-right-speaking) *-right (*-right-idle) oh* sf*
B N/A N/A *-back N/A oh* sf*
O *-object (*-object-speaking) (*-objective-attentive) N/A oh* sf*
Sit-G N/A *-sitting-speaking N/A *-sitting-idle oh* hf*
Sit-F N/A N/A *-sitting N/A oh* hf*
Sit-L N/A N/A *-sitting-left N/A oh* hf*
Sit-R N/A N/A *-sitting-right N/A oh* hf*
Sit-B N/A N/A *-sitting-back N/A oh* hf*
Sit-O *-sitting-object (*-sitting-object-speaking) (*-sitting-object-attentive) N/A oh* hf*

Game Engine Details

model_assets.txt · Last modified: 2025/01/07 09:28 by jeffd

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