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actor_specifications
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Actors

An Actor is a collection of available renderings which are intended to fully represent a Character (at a particular age) throughout the normal course of a story. Actors are analogous to real life Actors, and can be hired to perform in multiple Stories being told using the same Game Engine, acting in either the same (recurring) or different roles.

Each Actor has an associated Art Style, such as Photographic Actors, Realistic 3D Style Actors or Anime Style Actors, or Chibi Style Actors.

Default Costumes

Model (Definition)

A Model is a Specific Actor in a Specific Costume.

Many more detailed options (Stance/Pose and Activity) may further refine which rendered image is used in a given situation, but each Model occupies one Folder in the filesystem, and the Game Engine will never switch from one Model to another Model when a particular image is missing.

Stances, Poses & Activities

There are two Stances and each stance has five Poses, making ten possible poses altogether.

There are three Activities.

Costumes and Emotive Expressions or Other Activities

Each Actor is limited to a certain set of Costumes and Activities which have been rendered for him or her.

Characters and Stories

A Character can be thought of as an Actor that has been hired to perform a specific role in this particular Story. This role has a Name attached to it, which is always the name used to refer to that Character in the script (but not necessarily the name used in the Dialogue.)


Game Engine Details

actor_specifications.txt · Last modified: 2025/01/06 14:17 by jeffd

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