This section covers Game Engine Details at multiple levels of depth. See the outline on the right to jump ahead.
Game Series > Game Title (Release) > Episodes > Scenes > Shots
Lines of Dialogue, Choices, Beats
See: Time Tracking
For a Story — Character = Role + Actor (See Actor Index)
For a Scene — Model = Actor + Costume
See: Default Costumes, Costume Tag
Location Decisions
Interactive Locations: Location > Mark
See also: Cut Scene Locations, Game Map
Props, Inventory System, Quest Journal
Actor Specifications : Costume > Model > Stance > Pose > Activity > Manpu-Style Overlay
A way to communicate where in the game progress you are, to be included in save files.
Autosaves.