sf_code_syntax
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| sf_code_syntax [2025/01/08 22:21] – created jeffd | sf_code_syntax [2025/01/08 22:22] (current) – jeffd | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== SF Code ====== | + | ====== SF Code Syntax |
| - | SF (Stefano) is our language for writing scenes. | + | [[SF Code]] |
| - | + | ||
| - | This isn't the only language you should use while writing a game using Ghostwood, but it is the language we recommend for writing the Scenes of Action and Dialogue between characters. | + | |
| There is a proper spacing style, but the parser only cares whether or not some amount of space is present at the beginning of any given line. Here's the breakdown: | There is a proper spacing style, but the parser only cares whether or not some amount of space is present at the beginning of any given line. Here's the breakdown: | ||
sf_code_syntax.1736403689.txt.gz · Last modified: by jeffd
