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sf_code [2025/01/08 22:21] jeffdsf_code [2025/01/08 22:42] (current) jeffd
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 ====== SF Code ====== ====== SF Code ======
  
-[[SF Code Syntax]]+SF (Stefano) is our language for writing scenes.  Using a simple set of rules, it mimics the way a standard screenplay is written. 
 + 
 +This isn't the only language you should use while writing a game using Ghostwood, but it is the language we recommend for writing the Scenes of Action and Dialogue between characters. 
 + 
 +See: [[SF Code Syntax]] 
 + 
 +----- 
 + 
 +When SF Code is processed one of the primary tasks of the processor is to identify Locations and Characters. 
 + 
 +INT. "JOE'S BAR"/KITCHEN (1920) - NIGHT (LATER) 
 + 
 +EXT. LUMBERDALE HIGH SCHOOL/FOOTBALL FIELD - DAY 
 + 
 +When a slash is used, it divides a primary location from a sub area which is part of or within the main area.  Once the main area hsa been established, you can use sub-headers (without INT. or EXT.) to transition to other sub-areas within the same main area as part of the same scene. 
  
sf_code.1736403685.txt.gz · Last modified: 2025/01/08 22:21 by jeffd

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