Layer | Title | Details |
11 Topmost | Game Chrome | Game Menus, Mouse Cursor |
10 | Creeper Text Boxes | Thoughts or vocalizations of the creeper |
9 | Creeper Overlays | Anything in the Creeper's own environment, seen in front of the security monitor. |
8 | Security Monitor Overlay | Frame for Edge of all layers beneath this (which are all scaled and potentially transformed to sit within this monitor.) |
7 | Camera View Overlay | Video Playback Overlays, Raster Effect, Vignette, etc, to make scene appear as if on a monitor. |
6 | Conversation Text Boses | Conversations being had by the characters in the scene. |
5 | L2 Foreground Objects | Campfire, Table or Vehicle Overlays. |
4 | L2 Character Overlays | Arranged side-by-side, in the area specified in the camera angle definition, with zoom level as specified by camera angle definition. |
3 | L1 Foreground Objects | Campfire, Table or Vehicle Overlays |
2 | L1 Character Overlays | Arranged side-by-side, in the area specified in the camera angle definition, with zoom level as specified by camera angle definition. |
1 | Backdrop Layer | Occupies the full screen, but may be zoomed & cropped for pseudo-zoom effect. |
0 Bottommost | Black Fill | |