Novels and Novellas (Non-Game, Text Only. No Choices. From Antiquity)
Tabletop Role-Playing Games (Statistics, Randomness, and Narrative. 1974–)
Choose Your Own Adventure Books (Text and Choices Only, 1979–1998)
Text Adventures (Narrative influenced by Keyboard Commands, 1976–)
Starting with Colossal Cave Adventure.
Mapped Text Adventures
Graphical Adventures (Minimal Narrative, Keyboard Commands, 1980–)
Starting with Hi-Res Adventure #1: Mystery House.
Point-and-Click Adventures (Some Narrative, Clickable Elements in the Scene)
Visual Novels (Narrative & Choices, No Clickable Elements in the Scene)
Role-Playing Games (Statistics, Randomness, and at least some Narrative)
Kinetic Novels (Narrative with supporting Visuals, No Choices. 2004–)
Kinetic Novels are often inaccurately classified with Games or Visual Novels by Westerners.
Note: KineticNovel (without a space) is a trademark for the series put out by the Japanese game publishing company Visual Arts.
By Tim Anderson, Marc Blank, Bruce Daniels and Dave Lebling.
The second Hi-Res Adventure (Wizard and the Princess) became the precursor to the King's Quest series.
Hugo's House of Horrors, Hugo II, Whodunit?, and Hugo III, Jungle of Doom!
Sweet Home, the first game in what after a licensing issue would become the Biohazard (Japan) or Resident Evil (USA) series, was the first and only survival horror game on the Famicom.