====== Nighttime Exterior ====== ===== (Scene Lighting Mode) ===== ---- ==== Exterior Scenes ==== ---- == Notes for the Artist == These scenes should be lit as if there's a cool full moon providing some amount of ambient light. Generally speaking, no further adjustments will be made by the Game Engine (other than cropping, zooming, and compositing of overlays on the backdrop layer.) Location Options such as [[Doors Open]] and [[Lights On]] only impact the rendering of buildings in the backdrop (and possibly some overlays) of the scenes. == Game Engine Notes - Characters in External Nighttime Scenes == Characters in Exterior Nighttime Scenes are lit with [[Soft Front Standing]] lighting. There may be minor variations based on placement of Character Models in the scene. For example, a character [[Standing]] underneath a "Street Lamp" type of light (such as the light over the drinking fountains on the Bath House) could be lit with [[Overhead Standing]] Lighting, tinted and adjusted to best fit the scene.) If a Character needs to be [[Sitting]], a different lighting model will typically be used (either [[Lantern Lighting]] or [[Campfire Exterior]] depending on the location.) ---- Transitions: [[Campfire Exterior]] (locations with fire pits only) ---- [[Scene Lighting Modes]]