====== Game Engine Details ====== This section covers Game Engine Details at multiple levels of depth. See the outline on the right to jump ahead. ===== For Story Writers & Designers ===== ---- **[[Storytelling Units]]** [[Game Series]] > [[Entry|Game Title (Release)]] > [[Episode|Episodes]] > [[Scene|Scenes]] > [[Shot|Shots]] [[Line of Dialogue|Lines of Dialogue]], [[Choice|Choices]], [[Beat|Beats]] See: [[Time Tracking]] ---- **[[Casting Decisions]]** For a [[Story]] — [[Character]] = [[Role]] + [[Actor]] (See [[Actor Index]]) For a [[Scene]] — [[Model]] = [[Actor]] + [[Costume]] See: [[Default Costume|Default Costumes]], [[Costume Tag]] ---- **Location Decisions** Interactive Locations: [[Location]] > [[Mark]] See also: [[Cut Scene Locations]], [[Game Map]] ---- [[Prop|Props]], [[Inventory System]], [[Quest Journal]] [[Quest Journal]] ---- ===== For Asset Creators ===== [[Camera Angle]] [[Location Assets]] [[Model Assets]] [[Actor Specifications]] : [[Costume]] > [[Model]] > [[Stance]] > [[Pose]] > [[Activity]] > [[Manpu-Style Overlay]] ---- ===== For Area Designers ===== [[Scene Compositing]] [[Location Specifications]] [[Game Engine Error|Game Engine Errors]] ===== Random Notes ===== A way to communicate where in the game progress you are, to be included in save files. Autosaves.