====== Free Movement Actions ====== When in [[Free Movement]] mode, the player can choose between certain actions (commands) to proceed. Many of these commands require a "target", which can be an object or character in the scene, or an inventory item. ==== MOVE (target) ==== Also: Jump, Lie, Sit, Sleep, Climb This is often the Default Action. ==== LOOK (target) ==== Also: Examine, Read, Inspect, Smell This is often the Default Action. ==== TAKE (item) ==== Also: Pick Up This is often the Default Action. ==== OPEN/CLOSE (target) ==== (For doors and inventory containers) This is often the Default Action. ==== SPEAK (target) ==== Also: Ask, Call Out, Shout/Yell ==== USE (item) [ON (target)] ==== Also: Push, Pull, Operate, Turn On/Off, Eat, Drink This is often the Default Action. ==== TASTE (item) ==== (Non-Destructive variant of USE/EAT) ==== HIT (target) ==== Also: Attack, Knock This is potentially destructive, so is never a default action. ==== DROP (item) ON (target) ==== Also: Leave, Place, Give(to) This is potentially destructive, so is never a default action. ==== THROW (item) AT (target) ==== (Different from Drop due to Proximity) This is potentially destructive, so is never a default action. ==== SHOW (item) TO (target) ==== (May be combined with GIVE) ==== WAIT ==== Also: Listen